Pointcoord
 
Queries Draw's pen position in graphics mode

Syntax

Declare Function PointCoord( ByVal func As Long ) As Single
result = PointCoord( func )

Description

The PointCoord function can be used to query x and y position of the Draw pen in graphics mode. The result value depends on the passed func value:

func value:return value:
0x physical coordinate, same as PMap( PointCoord( 2 ), 0 )
1y physical coordinate, same as PMap( PointCoord( 3 ), 1 )
2x view coordinate
3y view coordinate


Example

Screen 12

Print "--- Default window coordinate mapping ---"
Print "DRAW pen position, at the default (0,0):"
Print "Physical:", PointCoord( 0 ), PointCoord( 1 )
Print "View:", PointCoord( 2 ), PointCoord( 3 )

Draw "BM 50,50"
Print "DRAW pen position, after being moved to (50,50):"
Print "Physical:", PointCoord( 0 ), PointCoord( 1 )
Print "View:", PointCoord( 2 ), PointCoord( 3 )

Print "--- Changing window coordinate mapping ---"
Window Screen (-100, -100) - (100, 100)

Draw "BM 0,0"
Print "DRAW pen position, after being moved to (0,0):"
Print "Physical:", PointCoord( 0 ), PointCoord( 1 )
Print "View:", PointCoord( 2 ), PointCoord( 3 )

Draw "BM 50,50"
Print "DRAW pen position, after being moved to (50,50):"
Print "Physical:", PointCoord( 0 ), PointCoord( 1 )
Print "View:", PointCoord( 2 ), PointCoord( 3 )

Sleep


Differences from QB

  • New to FreeBASIC

See also